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Searched refs:progIdx (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp3346 int progIdx = TextureToCopyProgramIdx(srcTex); in createCopyProgram() local
3365 SkASSERT(!fCopyPrograms[progIdx].fProgram); in createCopyProgram()
3366 GL_CALL_RET(fCopyPrograms[progIdx].fProgram, CreateProgram()); in createCopyProgram()
3367 if (!fCopyPrograms[progIdx].fProgram) { in createCopyProgram()
3434 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
3442 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
3447 GL_CALL(LinkProgram(fCopyPrograms[progIdx].fProgram)); in createCopyProgram()
3449 GL_CALL_RET(fCopyPrograms[progIdx].fTextureUniform, in createCopyProgram()
3450 GetUniformLocation(fCopyPrograms[progIdx].fProgram, "u_texture")); in createCopyProgram()
3451 GL_CALL_RET(fCopyPrograms[progIdx].fPosXformUniform, in createCopyProgram()
[all …]
DGrGLGpu.h428 bool createMipmapProgram(int progIdx);
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp3318 int progIdx = TextureToCopyProgramIdx(srcTex); in createCopyProgram() local
3337 SkASSERT(!fCopyPrograms[progIdx].fProgram); in createCopyProgram()
3338 GL_CALL_RET(fCopyPrograms[progIdx].fProgram, CreateProgram()); in createCopyProgram()
3339 if (!fCopyPrograms[progIdx].fProgram) { in createCopyProgram()
3406 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
3414 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
3419 GL_CALL(LinkProgram(fCopyPrograms[progIdx].fProgram)); in createCopyProgram()
3421 GL_CALL_RET(fCopyPrograms[progIdx].fTextureUniform, in createCopyProgram()
3422 GetUniformLocation(fCopyPrograms[progIdx].fProgram, "u_texture")); in createCopyProgram()
3423 GL_CALL_RET(fCopyPrograms[progIdx].fPosXformUniform, in createCopyProgram()
[all …]
DGrGLGpu.h416 bool createMipmapProgram(int progIdx);