Searched refs:prog_stage (Results 1 – 1 of 1) sorted by relevance
71 gl_shader_stage prog_stage = in update_single_shader_texture_used() local89 if (prog_stage < stage) in update_single_shader_texture_used()105 gl_shader_stage prog_stage = in _mesa_update_shader_textures_used() local108 shProg->_LinkedShaders[prog_stage]; in _mesa_update_shader_textures_used()