D | gl4cEnhancedLayoutsTests.cpp | 1316 bool checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::… in checkProgramStage() argument 1322 const ShaderInterface& interface = program_interface.GetShaderInterface(stage); in checkProgramStage() 1393 …checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, in checkMonolithicComputeProgramInterface() argument 1398 …if (false == checkProgramStage(program, program_interface, Shader::COMPUTE, false, false, true, tr… in checkMonolithicComputeProgramInterface() 1415 …ol checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, in checkMonolithicDrawProgramInterface() argument 1420 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface() 1437 bool checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, in checkSeparableDrawProgramInterface() argument 1442 if (false == checkProgramStage(program, program_interface, stage, true, true, true, true, stream)) in checkSeparableDrawProgramInterface() 6317 …estBase::prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) in test() argument 6319 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test() [all …]
|