/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 131 glw::GLuint program_object_id) in link_program() argument 142 gl.attachShader(program_object_id, fragment_shader_id); in link_program() 148 gl.attachShader(program_object_id, vertex_shader_id); in link_program() 153 gl.linkProgram(program_object_id); in link_program() 157 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &status); in link_program() 167 gl.getProgramiv(program_object_id, GL_INFO_LOG_LENGTH, &length); in link_program() 173 gl.getProgramInfoLog(program_object_id, length, 0, &message[0]); in link_program() 199 glw::GLuint program_object_id = 0; in prepare_program() local 216 program_object_id = gl.createProgram(); in prepare_program() 220 link_program(context, fragment_shader_id, vertex_shader_id, program_object_id); in prepare_program() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 9227 GLuint program_object_id = 0; in buildProgramToTestShaderStage() local 9270 program_object_id = in buildProgramToTestShaderStage() 9281 return program_object_id; in buildProgramToTestShaderStage()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderProgramResource.cpp | 611 …eometryShaderProgramResourceTest::checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, in checkIfResourceAtIndexIsReferenced() argument 615 (void)program_object_id; in checkIfResourceAtIndexIsReferenced() 657 bool GeometryShaderProgramResourceTest::checkIfResourceIsReferenced(glw::GLuint program_object_id, in checkIfResourceIsReferenced() argument 667 index = gl.getProgramResourceIndex(program_object_id, interface, name); in checkIfResourceIsReferenced() 679 return checkIfResourceAtIndexIsReferenced(program_object_id, interface, index); in checkIfResourceIsReferenced()
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D | esextcGeometryShaderProgramResource.hpp | 64 bool checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, 67 …bool checkIfResourceIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, const char*…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 506 , program_object_id(0) in TestCaseBase() 527 if (program_object_id != 0) in delete_objects() 529 gl.deleteProgram(program_object_id); in delete_objects() 530 program_object_id = 0; in delete_objects() 935 assert(0 == program_object_id); in execute_positive_test() 936 program_object_id = gl.createProgram(); in execute_positive_test() 940 gl.attachShader(program_object_id, fragment_shader_object_id); in execute_positive_test() 941 gl.attachShader(program_object_id, vertex_shader_object_id); in execute_positive_test() 950 gl.linkProgram(program_object_id); in execute_positive_test() 954 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &link_status); in execute_positive_test() [all …]
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D | es31cArrayOfArraysTests.hpp | 299 glw::GLint program_object_id; member in glcts::ArraysOfArrays::TestCaseBase
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaAccuracy.cpp | 368 void GPUShader5FmaAccuracyTest::executePass(glw::GLuint program_object_id, glw::GLfloat* results) in executePass() argument 374 glw::GLint uniform_location = gl.getUniformLocation(program_object_id, "uni_number_of_steps"); in executePass() 392 gl.useProgram(program_object_id); in executePass()
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D | esextcGPUShader5FmaAccuracy.hpp | 134 void executePass(glw::GLuint program_object_id, glw::GLfloat* results);
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 785 glw::GLuint program_object_id = 0; in doesProgramBuild() local 793 program_object_id = gl.createProgram(); in doesProgramBuild() 799 …result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geome… in doesProgramBuild() 802 if (program_object_id != 0) in doesProgramBuild() 803 gl.deleteProgram(program_object_id); in doesProgramBuild()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 3287 glw::GLuint program_object_id = info.getProgramId(); in logLinkingLog() local 3289 if (programDefinition::m_invalid_program_object_id == program_object_id) in logLinkingLog() 3294 std::string info_log = getLinkingInfoLog(program_object_id); in logLinkingLog() 3305 glw::GLuint program_object_id = info.getProgramId(); in logProgram() local 3307 if (programDefinition::m_invalid_program_object_id == program_object_id) in logProgram() 3314 message << "Program id: " << program_object_id; in logProgram() 3695 glw::GLuint program_object_id = programDefinition::m_invalid_program_object_id; local 3700 program_object_id = program->getProgramId(); 3702 if (programDefinition::m_invalid_program_object_id == program_object_id) 3733 gl.useProgram(program_object_id); [all …]
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D | esextcTextureCubeMapArraySampling.hpp | 392 void attach(glw::GLuint program_object_id) const;
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 227 GLuint program_object_id; member 6351 bool prepareProgramAndShaderObjectsToSupportNonRenderableTexture(GLuint program_object_id, 6361 bool linkAndCheckProgramLinkStatus(GLuint program_object_id); 6362 bool getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr, 6385 …void destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, GLuint ve… 7028 gl.useProgram(objects_ptr->program_object_id); in execute() 8955 objects.program_object_id = gl.createProgram(); in prepareSupportForNonRenderableTexture() 9014 …gl.transformFeedbackVaryings(objects.program_object_id, varying_names_count, varying_names, GL_SEP… in prepareSupportForNonRenderableTexture() 9019 objects.program_object_id, objects.fragment_shader_object_id, objects.vertex_shader_object_id, in prepareSupportForNonRenderableTexture() 9026 if (!getUniformLocations(objects.program_object_id, &objects.src_2D_texture_uniform_location, in prepareSupportForNonRenderableTexture() [all …]
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