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Searched refs:program_object_id (Results 1 – 12 of 12) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cGLSLnoperspectiveTests.cpp131 glw::GLuint program_object_id) in link_program() argument
142 gl.attachShader(program_object_id, fragment_shader_id); in link_program()
148 gl.attachShader(program_object_id, vertex_shader_id); in link_program()
153 gl.linkProgram(program_object_id); in link_program()
157 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &status); in link_program()
167 gl.getProgramiv(program_object_id, GL_INFO_LOG_LENGTH, &length); in link_program()
173 gl.getProgramInfoLog(program_object_id, length, 0, &message[0]); in link_program()
199 glw::GLuint program_object_id = 0; in prepare_program() local
216 program_object_id = gl.createProgram(); in prepare_program()
220 link_program(context, fragment_shader_id, vertex_shader_id, program_object_id); in prepare_program()
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Dgl4cShaderImageLoadStoreTests.cpp9227 GLuint program_object_id = 0; in buildProgramToTestShaderStage() local
9270 program_object_id = in buildProgramToTestShaderStage()
9281 return program_object_id; in buildProgramToTestShaderStage()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderProgramResource.cpp611 …eometryShaderProgramResourceTest::checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, in checkIfResourceAtIndexIsReferenced() argument
615 (void)program_object_id; in checkIfResourceAtIndexIsReferenced()
657 bool GeometryShaderProgramResourceTest::checkIfResourceIsReferenced(glw::GLuint program_object_id, in checkIfResourceIsReferenced() argument
667 index = gl.getProgramResourceIndex(program_object_id, interface, name); in checkIfResourceIsReferenced()
679 return checkIfResourceAtIndexIsReferenced(program_object_id, interface, index); in checkIfResourceIsReferenced()
DesextcGeometryShaderProgramResource.hpp64 bool checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, glw::GLenum interface,
67 …bool checkIfResourceIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, const char*…
/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.cpp506 , program_object_id(0) in TestCaseBase()
527 if (program_object_id != 0) in delete_objects()
529 gl.deleteProgram(program_object_id); in delete_objects()
530 program_object_id = 0; in delete_objects()
935 assert(0 == program_object_id); in execute_positive_test()
936 program_object_id = gl.createProgram(); in execute_positive_test()
940 gl.attachShader(program_object_id, fragment_shader_object_id); in execute_positive_test()
941 gl.attachShader(program_object_id, vertex_shader_object_id); in execute_positive_test()
950 gl.linkProgram(program_object_id); in execute_positive_test()
954 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &link_status); in execute_positive_test()
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Des31cArrayOfArraysTests.hpp299 glw::GLint program_object_id; member in glcts::ArraysOfArrays::TestCaseBase
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaAccuracy.cpp368 void GPUShader5FmaAccuracyTest::executePass(glw::GLuint program_object_id, glw::GLfloat* results) in executePass() argument
374 glw::GLint uniform_location = gl.getUniformLocation(program_object_id, "uni_number_of_steps"); in executePass()
392 gl.useProgram(program_object_id); in executePass()
DesextcGPUShader5FmaAccuracy.hpp134 void executePass(glw::GLuint program_object_id, glw::GLfloat* results);
/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp785 glw::GLuint program_object_id = 0; in doesProgramBuild() local
793 program_object_id = gl.createProgram(); in doesProgramBuild()
799 …result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geome… in doesProgramBuild()
802 if (program_object_id != 0) in doesProgramBuild()
803 gl.deleteProgram(program_object_id); in doesProgramBuild()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp3287 glw::GLuint program_object_id = info.getProgramId(); in logLinkingLog() local
3289 if (programDefinition::m_invalid_program_object_id == program_object_id) in logLinkingLog()
3294 std::string info_log = getLinkingInfoLog(program_object_id); in logLinkingLog()
3305 glw::GLuint program_object_id = info.getProgramId(); in logProgram() local
3307 if (programDefinition::m_invalid_program_object_id == program_object_id) in logProgram()
3314 message << "Program id: " << program_object_id; in logProgram()
3695 glw::GLuint program_object_id = programDefinition::m_invalid_program_object_id; local
3700 program_object_id = program->getProgramId();
3702 if (programDefinition::m_invalid_program_object_id == program_object_id)
3733 gl.useProgram(program_object_id);
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DesextcTextureCubeMapArraySampling.hpp392 void attach(glw::GLuint program_object_id) const;
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp227 GLuint program_object_id; member
6351 bool prepareProgramAndShaderObjectsToSupportNonRenderableTexture(GLuint program_object_id,
6361 bool linkAndCheckProgramLinkStatus(GLuint program_object_id);
6362 bool getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr,
6385 …void destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, GLuint ve…
7028 gl.useProgram(objects_ptr->program_object_id); in execute()
8955 objects.program_object_id = gl.createProgram(); in prepareSupportForNonRenderableTexture()
9014 …gl.transformFeedbackVaryings(objects.program_object_id, varying_names_count, varying_names, GL_SEP… in prepareSupportForNonRenderableTexture()
9019 objects.program_object_id, objects.fragment_shader_object_id, objects.vertex_shader_object_id, in prepareSupportForNonRenderableTexture()
9026 if (!getUniformLocations(objects.program_object_id, &objects.src_2D_texture_uniform_location, in prepareSupportForNonRenderableTexture()
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