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Searched refs:psDefaultValue (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp828 …::SetDefaultUniformValue(const char *const pszName, const SPVRTSemanticDefaultData *psDefaultValue) in SetDefaultUniformValue() argument
842 switch(psDefaultValue->eType) in SetDefaultUniformValue()
845 glUniformMatrix2fv(nLocation, 1, GL_FALSE, psDefaultValue->pfData); in SetDefaultUniformValue()
848 glUniformMatrix3fv(nLocation, 1, GL_FALSE, psDefaultValue->pfData); in SetDefaultUniformValue()
851 glUniformMatrix4fv(nLocation, 1, GL_FALSE, psDefaultValue->pfData); in SetDefaultUniformValue()
854 glUniform2fv(nLocation, 1, psDefaultValue->pfData); in SetDefaultUniformValue()
858 glUniform3fv(nLocation, 1, psDefaultValue->pfData); in SetDefaultUniformValue()
862 glUniform4fv(nLocation, 1, psDefaultValue->pfData); in SetDefaultUniformValue()
865 glUniform2iv(nLocation, 1, psDefaultValue->pnData); in SetDefaultUniformValue()
868 glUniform3iv(nLocation, 1, psDefaultValue->pnData); in SetDefaultUniformValue()
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DPVRTPFXParserAPI.h160 … SetDefaultUniformValue(const char *const pszName, const SPVRTSemanticDefaultData *psDefaultValue);