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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp212 PVRTShadowVolMEdge *psE0, *psE1, *psE2; in FindOrCreateTriangle() local
246 psE0 = &psMesh->pE[wE0]; in FindOrCreateTriangle()
253 if(psE0->wV0 == psE1->wV0 || psE0->wV0 == psE1->wV1) in FindOrCreateTriangle()
254 psMesh->pT[psMesh->nT].w[0] = psE0->wV1; in FindOrCreateTriangle()
256 psMesh->pT[psMesh->nT].w[0] = psE0->wV0; in FindOrCreateTriangle()
263 if(psE2->wV0 == psE0->wV0 || psE2->wV0 == psE0->wV1) in FindOrCreateTriangle()
273 if(memcmp(&psMesh->pV[psE0->wV0], pv0, sizeof(*pv0)) == 0) psMesh->pT[psMesh->nT].nWinding |= 0x01; in FindOrCreateTriangle()