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Searched refs:ps_input_cntl_num (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_private.h1259 uint32_t ps_input_cntl_num; member
Dradv_cmd_buffer.c1033 if (pipeline->graphics.ps_input_cntl_num) { in radv_emit_fragment_shader()
1034 …ontext_reg_seq(cmd_buffer->cs, R_028644_SPI_PS_INPUT_CNTL_0, pipeline->graphics.ps_input_cntl_num); in radv_emit_fragment_shader()
1035 for (unsigned i = 0; i < pipeline->graphics.ps_input_cntl_num; i++) { in radv_emit_fragment_shader()
Dradv_pipeline.c1685 pipeline->graphics.ps_input_cntl_num = ps_offset; in calculate_ps_inputs()