Searched refs:pszFormat (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPrint3D.cpp | 546 … fPosX, float fPosY, const float fScale, unsigned int Colour, const wchar_t * const pszFormat, ...) in Print3D() argument 561 va_start(args, pszFormat); in Print3D() 562 vswprintf(s_Text, MAX_LETTERS+1, pszFormat, args); in Print3D() 565 wcscpy(s_Text, pszFormat); in Print3D() 616 …oat fPosX, float fPosY, const float fScale, unsigned int Colour, const char * const pszFormat, ...) in Print3D() argument 626 va_start(args, pszFormat); in Print3D() 627 vsnprintf(s_Text, MAX_LETTERS+1, pszFormat, args); in Print3D()
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D | PVRTPrint3D.h | 178 …at fPosX, float fPosY, const float fScale, unsigned int Colour, const char * const pszFormat, ...); 193 …fPosX, float fPosY, const float fScale, unsigned int Colour, const wchar_t * const pszFormat, ...);
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