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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp174 const char* pszFragShader = "\ in WinMain() local
364 glShaderSource(uiFragShader, 1, (const char**)&pszFragShader, NULL); in WinMain()