Searched refs:pszGLSLfile (Results 1 – 2 of 2) sorted by relevance
380 pszGLSLfile(NULL), in SPVRTPFXParserShader()389 FREE(pszGLSLfile); in ~SPVRTPFXParserShader()412 PVRTPFXCreateStringCopy(&pszGLSLfile, rhs.pszGLSLfile); in Copy()2083 shader.pszGLSLfile = NULL; in ParseShader()2179 shader.pszGLSLfile = (char*)malloc((strlen(str)+1) * sizeof(char)); in ParseShader()2180 strcpy(shader.pszGLSLfile, str); in ParseShader()
145 char* pszGLSLfile; member