Searched refs:pszInfoLog (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 381 char* pszInfoLog = new char[i32InfoLogLength]; in WinMain() local 382 glGetShaderInfoLog(uiFragShader, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in WinMain() 385 …MessageBox(hWnd, i32InfoLogLength ? pszInfoLog : _T(""), _T("Failed to compile fragment shader"), … in WinMain() 386 delete[] pszInfoLog; in WinMain() 401 char* pszInfoLog = new char[i32InfoLogLength]; in WinMain() local 402 glGetShaderInfoLog(uiVertShader, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in WinMain() 404 …MessageBox(hWnd, i32InfoLogLength ? pszInfoLog : _T(""), _T("Failed to compile vertex shader"), MB… in WinMain() 406 delete[] pszInfoLog; in WinMain() 431 char* pszInfoLog = new char[i32InfoLogLength]; in WinMain() local 432 glGetProgramInfoLog(uiProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in WinMain() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTShader.cpp | 100 char* pszInfoLog = new char[i32InfoLogLength]; in PVRTShaderLoadSourceFromMemory() local 101 glGetShaderInfoLog(*pObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in PVRTShaderLoadSourceFromMemory() 102 *pReturnError = CPVRTString("Failed to compile shader: ") + pszInfoLog + "\n"; in PVRTShaderLoadSourceFromMemory() 103 delete [] pszInfoLog; in PVRTShaderLoadSourceFromMemory() 264 char* pszInfoLog = new char[i32InfoLogLength]; in PVRTCreateProgram() local 265 glGetProgramInfoLog(*pProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in PVRTCreateProgram() 266 *pReturnError = CPVRTString("Failed to link: ") + pszInfoLog + "\n"; in PVRTCreateProgram() 267 delete [] pszInfoLog; in PVRTCreateProgram()
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D | PVRTBackground.cpp | 168 char* pszInfoLog = new char[i32InfoLogLength]; in Init() local 169 glGetProgramInfoLog(m_pAPI->m_ui32ProgramObject, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in Init() 170 *pszError = CPVRTString("Failed to link: ") + pszInfoLog + "\n"; in Init() 171 delete [] pszInfoLog; in Init()
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D | PVRTPFXParserAPI.cpp | 409 char* pszInfoLog = new char[i32InfoLogLength]; in LoadShadersForEffect() local 410 glGetProgramInfoLog(m_uiProgram, i32InfoLogLength, &i32CharsWritten, pszInfoLog); in LoadShadersForEffect() 412 + CPVRTString("Failed to link: ") + pszInfoLog + "\n"; in LoadShadersForEffect() 413 delete [] pszInfoLog; in LoadShadersForEffect()
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