Searched refs:publicType (Results 1 – 4 of 4) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | ParseHelper.cpp | 2224 …unction* TParseContext::handleConstructorCall(const TSourceLoc& loc, const TPublicType& publicType) in handleConstructorCall() argument 2226 TType type(publicType); in handleConstructorCall() 3056 void TParseContext::memberQualifierCheck(glslang::TPublicType& publicType) in memberQualifierCheck() argument 3058 globalQualifierFixCheck(publicType.loc, publicType.qualifier); in memberQualifierCheck() 3059 checkNoShaderLayouts(publicType.loc, publicType.shaderQualifiers); in memberQualifierCheck() 3060 if (publicType.qualifier.isNonUniform()) { in memberQualifierCheck() 3061 error(publicType.loc, "not allowed on block or structure members", "nonuniformEXT", ""); in memberQualifierCheck() 3062 publicType.qualifier.nonUniform = false; in memberQualifierCheck() 3107 …alifierTypeCheck(const TSourceLoc& loc, const TQualifier& qualifier, const TPublicType& publicType) in globalQualifierTypeCheck() argument 3112 if (!(publicType.userDef && publicType.userDef->getBasicType() == EbtReference)) { in globalQualifierTypeCheck() [all …]
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/external/swiftshader/src/OpenGL/compiler/ |
D | ParseHelper.cpp | 702 bool TParseContext::singleDeclarationErrorCheck(const TPublicType &publicType, const TSourceLoc &id… in singleDeclarationErrorCheck() argument 704 switch(publicType.qualifier) in singleDeclarationErrorCheck() 711 if(publicType.type == EbtStruct) in singleDeclarationErrorCheck() 714 getQualifierString(publicType.qualifier)); in singleDeclarationErrorCheck() 721 if(publicType.qualifier != EvqUniform && samplerErrorCheck(identifierLocation, publicType, in singleDeclarationErrorCheck() 728 const TLayoutQualifier layoutQualifier = publicType.layoutQualifier; in singleDeclarationErrorCheck() 744 if(publicType.qualifier != EvqVertexIn && publicType.qualifier != EvqFragmentOut && in singleDeclarationErrorCheck() 745 layoutLocationErrorCheck(identifierLocation, publicType.layoutQualifier)) in singleDeclarationErrorCheck() 1438 TIntermAggregate *TParseContext::parseSingleDeclaration(TPublicType &publicType, in parseSingleDeclaration() argument 1442 …TIntermSymbol *symbol = intermediate.addSymbol(0, identifier, TType(publicType), identifierOrTypeL… in parseSingleDeclaration() [all …]
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D | ParseHelper.h | 142 …bool singleDeclarationErrorCheck(const TPublicType &publicType, const TSourceLoc &identifierLocati… 163 …TIntermAggregate *parseSingleDeclaration(TPublicType &publicType, const TSourceLoc &identifierOrTy… 164 …TIntermAggregate *parseSingleArrayDeclaration(TPublicType &publicType, const TSourceLoc &identifie… 166 …TIntermAggregate *parseSingleInitDeclaration(const TPublicType &publicType, const TSourceLoc &iden… 171 …TIntermAggregate *parseSingleArrayInitDeclaration(TPublicType &publicType, const TSourceLoc &ident… 178 …TIntermAggregate *parseDeclarator(TPublicType &publicType, TIntermAggregate *aggregateDeclaration,… 180 …TIntermAggregate *parseArrayDeclarator(TPublicType &publicType, TIntermAggregate *aggregateDeclara… 182 …TIntermAggregate *parseInitDeclarator(const TPublicType &publicType, TIntermAggregate *aggregateDe… 186 …TIntermAggregate *parseArrayInitDeclarator(const TPublicType &publicType, TIntermAggregate *aggreg… 195 TFunction *addConstructorFunc(const TPublicType &publicType);
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/external/deqp-deps/glslang/hlsl/ |
D | hlslParseHelper.cpp | 8952 …rseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, const TPublicType& publicType) in updateStandaloneQualifierDefaults() argument 8954 if (publicType.shaderQualifiers.vertices != TQualifier::layoutNotSet) { in updateStandaloneQualifierDefaults() 8958 if (publicType.shaderQualifiers.invocations != TQualifier::layoutNotSet) { in updateStandaloneQualifierDefaults() 8959 if (! intermediate.setInvocations(publicType.shaderQualifiers.invocations)) in updateStandaloneQualifierDefaults() 8962 if (publicType.shaderQualifiers.geometry != ElgNone) { in updateStandaloneQualifierDefaults() 8963 if (publicType.qualifier.storage == EvqVaryingIn) { in updateStandaloneQualifierDefaults() 8964 switch (publicType.shaderQualifiers.geometry) { in updateStandaloneQualifierDefaults() 8974 …error(loc, "cannot apply to input", TQualifier::getGeometryString(publicType.shaderQualifiers.geom… in updateStandaloneQualifierDefaults() 8977 } else if (publicType.qualifier.storage == EvqVaryingOut) { in updateStandaloneQualifierDefaults() 8978 handleOutputGeometry(loc, publicType.shaderQualifiers.geometry); in updateStandaloneQualifierDefaults() [all …]
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