Searched refs:pvBin (Results 1 – 2 of 2) sorted by relevance
456 PVRTVECTOR3f * const pvBin, in PVRTVertexTangentBitangent() argument472 pvBin->x = 0; in PVRTVertexTangentBitangent()473 pvBin->y = 0; in PVRTVertexTangentBitangent()474 pvBin->z = 0; in PVRTVertexTangentBitangent()494 pvBin->x = 0; in PVRTVertexTangentBitangent()495 pvBin->y = 0; in PVRTVertexTangentBitangent()496 pvBin->z = 0; in PVRTVertexTangentBitangent()539 PVRTMatrixVec3CrossProductF(*pvBin, *pvTan, *pvNor); in PVRTVertexTangentBitangent()541 _ASSERT(PVRTMatrixVec3DotProductF(*pvBin, AlignedVector) > 0.0f); in PVRTVertexTangentBitangent()552 PVRTMatrixVec3NormalizeF(*pvBin, *pvBin); in PVRTVertexTangentBitangent()[all …]
113 PVRTVECTOR3 * const pvBin,