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Searched refs:quadGrid (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp309 : constCoords(quadGrid_.getConstCoords()), isDiscarded(false), quadGrid(quadGrid_) in ShaderEvalContext()
311 const vector<TextureBinding>& bindings = quadGrid.getTextures(); in ShaderEvalContext()
355 coords = quadGrid.getCoords(sx, sy); in reset()
356 unitCoords = quadGrid.getUnitCoords(sx, sy); in reset()
359 int numAttribs = quadGrid.getNumUserAttribs(); in reset()
362 in[attribNdx] = quadGrid.getUserAttrib(attribNdx, sx, sy); in reset()
484 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.0f, 0.0f, 0.0f, 1.0f), in iterate() local
489 render(resImage, programID, quadGrid); in iterate()
494 computeVertexReference(refImage, quadGrid); in iterate()
496 computeFragmentReference(refImage, quadGrid); in iterate()
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DglcShaderRenderCase.hpp181 ShaderEvalContext(const QuadGrid& quadGrid);
206 const QuadGrid& quadGrid; member in deqp::ShaderEvalContext
281 void render(tcu::Surface& result, int programID, const QuadGrid& quadGrid);
282 void computeVertexReference(tcu::Surface& result, const QuadGrid& quadGrid);
283 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp266 , quadGrid (quadGrid_) in ShaderEvalContext()
268 const vector<TextureBinding>& bindings = quadGrid.getTextures(); in ShaderEvalContext()
304 coords = quadGrid.getCoords(sx, sy); in reset()
305 unitCoords = quadGrid.getUnitCoords(sx, sy); in reset()
308 int numAttribs = quadGrid.getNumUserAttribs(); in reset()
311 in[attribNdx] = quadGrid.getUserAttrib(attribNdx, sx, sy); in reset()
436 …QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), … in iterate() local
440 render(resImage, programID, quadGrid); in iterate()
445 computeVertexReference(refImage, quadGrid); in iterate()
447 computeFragmentReference(refImage, quadGrid); in iterate()
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DglsShaderRenderCase.hpp148 ShaderEvalContext (const QuadGrid& quadGrid);
170 const QuadGrid& quadGrid; member in deqp::gls::ShaderEvalContext
235 void render (tcu::Surface& result, int programID, const QuadGrid& quadGrid);
236 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
237 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp381 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid) in ShaderEvalContext() argument
382 : constCoords (quadGrid.getConstCoords()) in ShaderEvalContext()
384 , m_quadGrid (quadGrid) in ShaderEvalContext()
1693 const QuadGrid& quadGrid = *m_quadGrid; in setupDefaultInputs() local
1695 …bute(0u, VK_FORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.get… in setupDefaultInputs()
1696 …bute(1u, VK_FORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.get… in setupDefaultInputs()
1697 …bute(2u, VK_FORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.get… in setupDefaultInputs()
1698 …addAttribute(3u, VK_FORMAT_R32_SFLOAT, sizeof(float), quadGrid.getNumVertices(), quadGrid.getAttri… in setupDefaultInputs()
1737 …ocation, VK_FORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.get… in setupDefaultInputs()
1750 …FORMAT_R32G32B32A32_SFLOAT, (deUint32)(4 * sizeof(float)), quadGrid.getNumVertices(), quadGrid.get… in setupDefaultInputs()
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DvktShaderRender.hpp200 ShaderEvalContext (const QuadGrid& quadGrid);
581 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
582 void computeFragmentReference (tcu::Surface& result, const QuadGrid& quadGrid);