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Searched refs:quadIndices (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
367 … glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
393 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Des3fShaderApiTests.cpp199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawWithProgram() local
208 …exArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawWithProgram()
/external/deqp/external/openglcts/modules/common/
DglcFragDepthTests.cpp161 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
188 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
194 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
316 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
378 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcSampleVariablesTests.cpp329 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
637 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
760 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcAggressiveShaderOptimizationsTests.cpp426 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderAndGrabSurface() local
444 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderAndGrabSurface()
DglcShaderMultisampleInterpolationTests.cpp345 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
405 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
470 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
DglcShaderGroupVoteTests.cpp169 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in execute() local
180 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in execute()
DglcLayoutLocationTests.cpp403 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
509 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in iterate()
DglcInternalformatTests.cpp377 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderTexturedQuad() local
384 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderTexturedQuad()
1283 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderColoredQuad() local
1291 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderColoredQuad()
DglcPackedDepthStencilTests.cpp743 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawQuad() local
744 …rimitiveList quadPrimitive = glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in drawQuad()
/external/deqp/external/openglcts/modules/gl/
Dgl4cES31CompatibilitySampleVariablesTests.cpp327 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
638 static deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
761 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Dgl4cShaderAtomicCounterOpsTests.cpp263 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
271 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
351 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
361 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
Dgl4cShaderBallotTests.cpp208 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
216 glu::PrimitiveList primitiveList = glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
292 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in executeComputeShader() local
302 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in executeComputeShader()
Dgl4cShaderViewportLayerArrayTests.cpp231 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
251 glu::pr::Patches(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices) : in renderQuad()
252 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices); in renderQuad()
Dgl4cTextureFilterMinmaxTests.cpp166 deUint16 const quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
197 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderQuad()
/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp2245 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
2252 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
2275 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(quadIndices), quadIndices, GL_STATIC_DRAW); in iterate()
2294 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2310 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2318 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2324 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2330 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2339 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
2366 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, NULL); in iterate()
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Des31cSampleShadingTests.cpp281 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in iterate() local
325 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
388 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
Des31cLayoutBindingTests.cpp1266 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in drawTest() local
1276 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in drawTest()
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp284 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; in renderQuad() local
350 glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), quadIndices)); in renderQuad()