Searched refs:quadSize (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 284 const float quadSize = 1.0f; in execute() local 285 …static const float s_positions[4 * 4] = { -quadSize, -quadSize, 0.0f, 1.0f, -quadSize, +quadSize, … in execute() 286 +quadSize, -quadSize, 0.0f, 1.0f, +quadSize, +quadSize, 0.0f, 1.0f }; in execute() 477 int minY = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute() 478 int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute() 479 int minX = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)width + 1.0f); in execute() 480 int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 906 const float quadSize = 1.0f; in execute() local 909 -quadSize, -quadSize, 0.0f, 1.0f, in execute() 910 -quadSize, +quadSize, 0.0f, 1.0f, in execute() 911 +quadSize, -quadSize, 0.0f, 1.0f, in execute() 912 +quadSize, +quadSize, 0.0f, 1.0f in execute() 1320 const int minY = deCeilFloatToInt32 (((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute() 1321 const int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute() 1322 const int minX = deCeilFloatToInt32 (((-quadSize / w) * 0.5f + 0.5f) * (float)width + 1.0f); in execute() 1323 const int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexUtil.cpp | 906 const float quadSize = 1.25f; in createOverlappingQuads() local 920 Vec4(translation.x(), translation.y() + quadSize, 0.0f, 1.0f), in createOverlappingQuads() 925 Vec4(translation.x() + quadSize, translation.y(), 0.0f, 1.0f), in createOverlappingQuads() 930 Vec4(translation.x() + quadSize, translation.y() + quadSize, 0.0f, 1.0f), in createOverlappingQuads()
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