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Searched refs:quadSize (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp284 const float quadSize = 1.0f; in execute() local
285 …static const float s_positions[4 * 4] = { -quadSize, -quadSize, 0.0f, 1.0f, -quadSize, +quadSize, … in execute()
286 +quadSize, -quadSize, 0.0f, 1.0f, +quadSize, +quadSize, 0.0f, 1.0f }; in execute()
477 int minY = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute()
478 int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute()
479 int minX = deCeilFloatToInt32(((-quadSize / w) * 0.5f + 0.5f) * (float)width + 1.0f); in execute()
480 int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp906 const float quadSize = 1.0f; in execute() local
909 -quadSize, -quadSize, 0.0f, 1.0f, in execute()
910 -quadSize, +quadSize, 0.0f, 1.0f, in execute()
911 +quadSize, -quadSize, 0.0f, 1.0f, in execute()
912 +quadSize, +quadSize, 0.0f, 1.0f in execute()
1320 const int minY = deCeilFloatToInt32 (((-quadSize / w) * 0.5f + 0.5f) * (float)height + 1.0f); in execute()
1321 const int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute()
1322 const int minX = deCeilFloatToInt32 (((-quadSize / w) * 0.5f + 0.5f) * (float)width + 1.0f); in execute()
1323 const int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineVertexUtil.cpp906 const float quadSize = 1.25f; in createOverlappingQuads() local
920 Vec4(translation.x(), translation.y() + quadSize, 0.0f, 1.0f), in createOverlappingQuads()
925 Vec4(translation.x() + quadSize, translation.y(), 0.0f, 1.0f), in createOverlappingQuads()
930 Vec4(translation.x() + quadSize, translation.y() + quadSize, 0.0f, 1.0f), in createOverlappingQuads()