Searched refs:quadY (Results 1 – 5 of 5) sorted by relevance
150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { in set() argument154 if (quadY < 0 || quadY * 2 >= mVertsDown) { in set()165 int j = quadY * 2; in set()
210 int quadY = quadNdx / (m_gridWidth); in init() local211 int quadX = quadNdx - quadY*m_gridWidth; in init()213 m_indices[quadNdx*6+0] = (deUint16)(quadX + quadY*(m_gridWidth+1)); in init()214 m_indices[quadNdx*6+1] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1)); in init()215 m_indices[quadNdx*6+2] = (deUint16)(quadX + quadY*(m_gridWidth+1) + 1); in init()218 m_indices[quadNdx*6+5] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1) + 1); in init()
597 int quadY = quadNdx / (gridWidth-1); in iterate() local598 int quadX = quadNdx - quadY*(gridWidth-1); in iterate()600 indices[quadNdx*6+0] = deUint16(quadX + quadY*gridWidth); in iterate()601 indices[quadNdx*6+1] = deUint16(quadX + (quadY+1)*gridWidth); in iterate()602 indices[quadNdx*6+2] = deUint16(quadX + quadY*gridWidth + 1); in iterate()604 indices[quadNdx*6+4] = deUint16(quadX + (quadY+1)*gridWidth + 1); in iterate()
852 const int quadY = quadNdx/maxQuadsX; in init() local856 const float y0 = -1.0f + float(quadY)*h; in init()
1061 const int quadY = y - iy; in plot() local1065 quadY != setup->quad[0].input.y0) in plot()1073 setup->quad[0].input.y0 = quadY; in plot()