Searched refs:qualityLevels (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3D9Ex.cpp | 162 …MAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) in CheckDeviceMultiSampleType() argument 164 …tyLevels = 0x%0.8p", adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 172 …eviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 176 …eMultiSampleType(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 180 …eviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType()
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D | Direct3D9.hpp | 48 …eFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) override;
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D | Direct3D9Ex.hpp | 48 …eFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) override;
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D | Direct3D9.cpp | 748 …MAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) in CheckDeviceMultiSampleType() argument 750 …tyLevels = 0x%0.8p", adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 758 …eviceMultiSampleType(adapter, deviceType, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 762 …eMultiSampleType(adapter, D3DDEVTYPE_HAL, surfaceFormat, windowed, multiSampleType, qualityLevels); in CheckDeviceMultiSampleType() 771 if(qualityLevels) in CheckDeviceMultiSampleType() 775 *qualityLevels = 4; // 2, 4, 8, 16 samples in CheckDeviceMultiSampleType() 779 *qualityLevels = 1; in CheckDeviceMultiSampleType()
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