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Searched refs:queryState (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_query.c79 SVGA3dQueryState queryState) in vmw_svga_winsys_query_init() argument
93 *state = queryState; in vmw_svga_winsys_query_init()
106 SVGA3dQueryState *queryState, in vmw_svga_winsys_query_get_result() argument
117 if (queryState) in vmw_svga_winsys_query_get_result()
118 *queryState = SVGA3D_QUERYSTATE_FAILED; in vmw_svga_winsys_query_get_result()
125 if (queryState) in vmw_svga_winsys_query_get_result()
126 *queryState = *state; in vmw_svga_winsys_query_get_result()
Dvmw_query.h52 SVGA3dQueryState queryState);
58 SVGA3dQueryState *queryState,
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_query.c634 SVGA3dQueryState queryState; in get_query_result_vgpu10() local
640 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10()
642 if (queryState != SVGA3D_QUERYSTATE_SUCCEEDED && !sq->fence) { in get_query_result_vgpu10()
651 if (queryState == SVGA3D_QUERYSTATE_PENDING || in get_query_result_vgpu10()
652 queryState == SVGA3D_QUERYSTATE_NEW) { in get_query_result_vgpu10()
657 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10()
660 assert(queryState == SVGA3D_QUERYSTATE_SUCCEEDED || in get_query_result_vgpu10()
661 queryState == SVGA3D_QUERYSTATE_FAILED); in get_query_result_vgpu10()
Dsvga_winsys.h723 SVGA3dQueryState queryState);
733 SVGA3dQueryState *queryState,
/external/deqp/modules/glshared/
DglsStateQueryUtil.cpp271 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum… in queryState() function
1833 queryState(result, gl, type, target, state); in verifyStateBoolean()
1843 queryState(result, gl, type, target, state); in verifyStateInteger()
1853 queryState(result, gl, type, target, state); in verifyStateIntegerMin()
1863 queryState(result, gl, type, target, state); in verifyStateIntegerMax()
1874 queryState(result, gl, type, target, stateA); in verifyStateIntegerEqualToOther()
1875 queryState(result, gl, type, other, stateB); in verifyStateIntegerEqualToOther()
1920 queryState(result, gl, type, target, state); in verifyStateFloat()
1930 queryState(result, gl, type, target, state); in verifyStateFloatMin()
1940 queryState(result, gl, type, target, state); in verifyStateFloatMax()
DglsStateQueryUtil.hpp385 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw…
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp4245 queryState(result, gl, QUERY_INTEGER, GL_LAYER_PROVOKING_VERTEX, state); in iterate()
Des31fTessellationTests.cpp6649 queryState(result, gl, QUERY_BOOLEAN, GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, state); in iterate()