Searched refs:queryState (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_query.c | 79 SVGA3dQueryState queryState) in vmw_svga_winsys_query_init() argument 93 *state = queryState; in vmw_svga_winsys_query_init() 106 SVGA3dQueryState *queryState, in vmw_svga_winsys_query_get_result() argument 117 if (queryState) in vmw_svga_winsys_query_get_result() 118 *queryState = SVGA3D_QUERYSTATE_FAILED; in vmw_svga_winsys_query_get_result() 125 if (queryState) in vmw_svga_winsys_query_get_result() 126 *queryState = *state; in vmw_svga_winsys_query_get_result()
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D | vmw_query.h | 52 SVGA3dQueryState queryState); 58 SVGA3dQueryState *queryState,
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_query.c | 634 SVGA3dQueryState queryState; in get_query_result_vgpu10() local 640 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10() 642 if (queryState != SVGA3D_QUERYSTATE_SUCCEEDED && !sq->fence) { in get_query_result_vgpu10() 651 if (queryState == SVGA3D_QUERYSTATE_PENDING || in get_query_result_vgpu10() 652 queryState == SVGA3D_QUERYSTATE_NEW) { in get_query_result_vgpu10() 657 sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen); in get_query_result_vgpu10() 660 assert(queryState == SVGA3D_QUERYSTATE_SUCCEEDED || in get_query_result_vgpu10() 661 queryState == SVGA3D_QUERYSTATE_FAILED); in get_query_result_vgpu10()
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D | svga_winsys.h | 723 SVGA3dQueryState queryState); 733 SVGA3dQueryState *queryState,
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/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.cpp | 271 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum… in queryState() function 1833 queryState(result, gl, type, target, state); in verifyStateBoolean() 1843 queryState(result, gl, type, target, state); in verifyStateInteger() 1853 queryState(result, gl, type, target, state); in verifyStateIntegerMin() 1863 queryState(result, gl, type, target, state); in verifyStateIntegerMax() 1874 queryState(result, gl, type, target, stateA); in verifyStateIntegerEqualToOther() 1875 queryState(result, gl, type, other, stateB); in verifyStateIntegerEqualToOther() 1920 queryState(result, gl, type, target, state); in verifyStateFloat() 1930 queryState(result, gl, type, target, state); in verifyStateFloatMin() 1940 queryState(result, gl, type, target, state); in verifyStateFloatMax()
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D | glsStateQueryUtil.hpp | 385 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw…
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 4245 queryState(result, gl, QUERY_INTEGER, GL_LAYER_PROVOKING_VERTEX, state); in iterate()
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D | es31fTessellationTests.cpp | 6649 queryState(result, gl, QUERY_BOOLEAN, GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, state); in iterate()
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