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Searched refs:queueBuffer (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/WSI/
DFrameBufferAndroid.cpp32 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in queueBuffer() function
35 return window->queueBuffer(window, buffer, fenceFd); in queueBuffer()
37 return window->queueBuffer(window, buffer); in queueBuffer()
75 queueBuffer(nativeWindow, buffer, -1); in blit()
/external/swiftshader/src/Main/
DFrameBufferAndroid.cpp32 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in queueBuffer() function
35 return window->queueBuffer(window, buffer, fenceFd); in queueBuffer()
37 return window->queueBuffer(window, buffer); in queueBuffer()
75 queueBuffer(nativeWindow, buffer, -1); in blit()
/external/swiftshader/include/Android/system/
Dwindow.h53 int (*queueBuffer)(ANativeWindow*, ANativeWindowBuffer*, int); member
/external/v4l2_codec2/cmds/
Dcodec2.cpp263 CHECK_EQ(igbp->queueBuffer(slot, qbi, &qbo), OK); in play()
/external/mesa3d/src/egl/drivers/dri2/
Dplatform_android.c271 dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer, in droid_window_enqueue_buffer()