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Searched refs:r004A (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dbuiltin_int64.h343 ir_expression *const r004A = lequal(r0049, swizzle_y(r0037)); in udiv64() local
344 ir_expression *const r004B = logic_and(r0048, r004A); in udiv64()