Searched refs:r0098 (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_int64.h | 740 ir_variable *const r0098 = body.make_temp(glsl_type::uvec2_type, "n"); in umod64() local 741 body.emit(assign(r0098, r0096, 0x03)); in umod64() 801 ir_expression *const r00AB = lequal(r00AA, swizzle_y(r0098)); in umod64() 810 body.emit(assign(r0098, sub(swizzle_y(r0098), r00AD), 0x02)); in umod64() 829 ir_expression *const r00B0 = lequal(swizzle_x(r0097), swizzle_y(r0098)); in umod64() 836 body.emit(assign(r0098, sub(swizzle_y(r0098), swizzle_x(r0097)), 0x02)); in umod64() 855 body.emit(assign(r009A, expr(ir_unop_pack_uint_2x32, r0098), 0x01)); in umod64()
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