Searched refs:r600_update_ps_state (Results 1 – 4 of 4) sorted by relevance
739 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
1773 r600_update_ps_state(ctx, rctx->ps_shader->current); in r600_update_derived_state()
2431 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in r600_update_ps_state() function
280 r600_update_ps_state(ctx, shader); in r600_pipe_shader_create()