Searched refs:radiansX (Results 1 – 1 of 1) sorted by relevance
44 Matrix<float, 3, 3> rotationMatrixX (float radiansX);94 inline Matrix<float, 3, 3> rotationMatrixX (float radiansX) in rotationMatrixX() argument97 float c = deFloatCos(radiansX); in rotationMatrixX()98 float s = deFloatSin(radiansX); in rotationMatrixX()