Searched refs:radv_load_push_int (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_query.c | 72 radv_load_push_int(nir_builder *b, unsigned offset, const char *name) in radv_load_push_int() function 137 nir_ssa_def *flags = radv_load_push_int(&b, 0, "flags"); in build_occlusion_query_shader() 166 nir_ssa_def *output_stride = radv_load_push_int(&b, 4, "output_stride"); in build_occlusion_query_shader() 327 nir_ssa_def *flags = radv_load_push_int(&b, 0, "flags"); in build_pipeline_statistics_query_shader() 328 nir_ssa_def *stats_mask = radv_load_push_int(&b, 8, "stats_mask"); in build_pipeline_statistics_query_shader() 329 nir_ssa_def *avail_offset = radv_load_push_int(&b, 12, "avail_offset"); in build_pipeline_statistics_query_shader() 358 nir_ssa_def *output_stride = radv_load_push_int(&b, 4, "output_stride"); in build_pipeline_statistics_query_shader()
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