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Searched refs:radv_shader_module (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h36 struct radv_shader_module { struct
76 struct radv_shader_module *module,
90 struct radv_shader_module *module,
122 struct radv_shader_module *module) in radv_can_dump_shader()
Dradv_shader.c80 struct radv_shader_module *module; in radv_CreateShaderModule()
108 RADV_FROM_HANDLE(radv_shader_module, module, _module); in radv_DestroyShaderModule()
193 struct radv_shader_module *module, in radv_shader_compile_to_nir()
463 struct radv_shader_module *module, in shader_variant_create()
535 struct radv_shader_module *module, in radv_shader_variant_create()
Dradv_meta_bufimage.c131 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itob_state()
132 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itob_state()
356 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_state()
357 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_btoi_state()
570 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_state()
571 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itoi_state()
765 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_cleari_state()
766 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_cleari_state()
Dradv_meta_blit.c712 struct radv_shader_module *vs) in radv_device_init_meta_blit_color()
714 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_color()
876 struct radv_shader_module *vs) in radv_device_init_meta_blit_depth()
878 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_depth()
1037 struct radv_shader_module *vs) in radv_device_init_meta_blit_stencil()
1039 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_stencil()
1217 struct radv_shader_module vs = {0}; in radv_device_init_meta_blit_state()
Dradv_meta_blit2d.c681 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_color_pipeline()
687 struct radv_shader_module vs = { in blit2d_init_color_pipeline()
848 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_depth_only_pipeline()
853 struct radv_shader_module vs = { in blit2d_init_depth_only_pipeline()
1010 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_stencil_only_pipeline()
1015 struct radv_shader_module vs = { in blit2d_init_stencil_only_pipeline()
Dradv_meta_decompress.c107 struct radv_shader_module fs_module = { in create_pipeline()
252 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_depth_decomp_state()
Dradv_meta_fast_clear.c107 struct radv_shader_module cs = { .nir = NULL }; in create_dcc_compress_compute()
256 struct radv_shader_module fs_module = { in create_pipeline()
496 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_fast_clear_flush_state()
Dradv_meta_resolve.c117 struct radv_shader_module fs_module = { in create_pipeline()
274 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_resolve_state()
Dradv_meta_resolve_fs.c188 struct radv_shader_module fs = { .nir = NULL }; in create_resolve_pipeline()
190 struct radv_shader_module vs = { in create_resolve_pipeline()
Dradv_meta_buffer.c127 struct radv_shader_module fill_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
128 struct radv_shader_module copy_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
Dradv_private.h1103 struct radv_shader_module;
1772 RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_module, VkShaderModule)
Dradv_meta_resolve_cs.c213 struct radv_shader_module cs = { .nir = NULL }; in create_resolve_pipeline()
Dradv_pipeline_cache.c118 RADV_FROM_HANDLE(radv_shader_module, module, stages[i]->module); in radv_hash_shaders()
Dradv_query.c519 struct radv_shader_module occlusion_cs = { .nir = NULL }; in radv_device_init_meta_query_state()
520 struct radv_shader_module pipeline_statistics_cs = { .nir = NULL }; in radv_device_init_meta_query_state()
Dradv_meta_clear.c111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline()
112 struct radv_shader_module fs_m = { .nir = fs_nir }; in create_pipeline()
Dradv_pipeline.c1863 struct radv_shader_module fs_m = {0}; in radv_create_shaders()
1864 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, }; in radv_create_shaders()