Searched refs:radv_shader_module (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.h | 36 struct radv_shader_module { struct 76 struct radv_shader_module *module, 90 struct radv_shader_module *module, 122 struct radv_shader_module *module) in radv_can_dump_shader()
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D | radv_shader.c | 80 struct radv_shader_module *module; in radv_CreateShaderModule() 108 RADV_FROM_HANDLE(radv_shader_module, module, _module); in radv_DestroyShaderModule() 193 struct radv_shader_module *module, in radv_shader_compile_to_nir() 463 struct radv_shader_module *module, in shader_variant_create() 535 struct radv_shader_module *module, in radv_shader_variant_create()
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D | radv_meta_bufimage.c | 131 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itob_state() 132 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itob_state() 356 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_state() 357 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_btoi_state() 570 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_state() 571 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itoi_state() 765 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_cleari_state() 766 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_cleari_state()
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D | radv_meta_blit.c | 712 struct radv_shader_module *vs) in radv_device_init_meta_blit_color() 714 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_color() 876 struct radv_shader_module *vs) in radv_device_init_meta_blit_depth() 878 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_depth() 1037 struct radv_shader_module *vs) in radv_device_init_meta_blit_stencil() 1039 struct radv_shader_module fs_1d = {0}, fs_2d = {0}, fs_3d = {0}; in radv_device_init_meta_blit_stencil() 1217 struct radv_shader_module vs = {0}; in radv_device_init_meta_blit_state()
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D | radv_meta_blit2d.c | 681 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_color_pipeline() 687 struct radv_shader_module vs = { in blit2d_init_color_pipeline() 848 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_depth_only_pipeline() 853 struct radv_shader_module vs = { in blit2d_init_depth_only_pipeline() 1010 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_stencil_only_pipeline() 1015 struct radv_shader_module vs = { in blit2d_init_stencil_only_pipeline()
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D | radv_meta_decompress.c | 107 struct radv_shader_module fs_module = { in create_pipeline() 252 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_depth_decomp_state()
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D | radv_meta_fast_clear.c | 107 struct radv_shader_module cs = { .nir = NULL }; in create_dcc_compress_compute() 256 struct radv_shader_module fs_module = { in create_pipeline() 496 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_fast_clear_flush_state()
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D | radv_meta_resolve.c | 117 struct radv_shader_module fs_module = { in create_pipeline() 274 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_resolve_state()
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D | radv_meta_resolve_fs.c | 188 struct radv_shader_module fs = { .nir = NULL }; in create_resolve_pipeline() 190 struct radv_shader_module vs = { in create_resolve_pipeline()
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D | radv_meta_buffer.c | 127 struct radv_shader_module fill_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state() 128 struct radv_shader_module copy_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
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D | radv_private.h | 1103 struct radv_shader_module; 1772 RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_module, VkShaderModule)
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D | radv_meta_resolve_cs.c | 213 struct radv_shader_module cs = { .nir = NULL }; in create_resolve_pipeline()
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D | radv_pipeline_cache.c | 118 RADV_FROM_HANDLE(radv_shader_module, module, stages[i]->module); in radv_hash_shaders()
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D | radv_query.c | 519 struct radv_shader_module occlusion_cs = { .nir = NULL }; in radv_device_init_meta_query_state() 520 struct radv_shader_module pipeline_statistics_cs = { .nir = NULL }; in radv_device_init_meta_query_state()
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D | radv_meta_clear.c | 111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline() 112 struct radv_shader_module fs_m = { .nir = fs_nir }; in create_pipeline()
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D | radv_pipeline.c | 1863 struct radv_shader_module fs_m = {0}; in radv_create_shaders() 1864 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, }; in radv_create_shaders()
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