Searched refs:rangeArray (Results 1 – 1 of 1) sorted by relevance
1001 SVGA3dPrimitiveRange *rangeArray; in SVGA3D_BeginDrawPrimitives() local1017 rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls]; in SVGA3D_BeginDrawPrimitives()1020 memset(rangeArray, 0, rangeSize); in SVGA3D_BeginDrawPrimitives()1023 *ranges = rangeArray; in SVGA3D_BeginDrawPrimitives()