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Searched refs:rangeSizeRatio (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2096 float rangeSizeRatio = isEntireRange ? 1.0f : 0.5f; in iterate() local
2098 …f " + (DESC), "ms", QP_KEY_TAG_TIME, func(vectorLowestPercentage((DATA), rangeSizeRatio))/1000.0f); in iterate()
2622 float rangeSizeRatio = isEntireRange ? 1.0f : 0.5f; in iterate() local
2624 …f " + (DESC), "ms", QP_KEY_TAG_TIME, func(vectorLowestPercentage((DATA), rangeSizeRatio))/1000.0f); in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp2116 float rangeSizeRatio = isEntireRange ? 1.0f : 0.5f; in iterate() local
2118 …f " + (DESC), "ms", QP_KEY_TAG_TIME, func(vectorLowestPercentage((DATA), rangeSizeRatio))/1000.0f); in iterate()
2642 float rangeSizeRatio = isEntireRange ? 1.0f : 0.5f; in iterate() local
2644 …f " + (DESC), "ms", QP_KEY_TAG_TIME, func(vectorLowestPercentage((DATA), rangeSizeRatio))/1000.0f); in iterate()