Home
last modified time | relevance | path

Searched refs:rasterizerDiscard (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Device/
DSetupProcessor.cpp93 state.rasterizerDiscard = context->rasterizerDiscard; in update()
DSetupProcessor.hpp53 bool rasterizerDiscard : 1; member
DContext.hpp222 bool rasterizerDiscard; member in sw::Context
DContext.cpp197 rasterizerDiscard = false; in init()
DRenderer.hpp294 void setRasterizerDiscard(bool rasterizerDiscard);
DRenderer.cpp803 if(!draw->setupState.rasterizerDiscard) in executeTask()
2129 void Renderer::setRasterizerDiscard(bool rasterizerDiscard) in setRasterizerDiscard() argument
2131 context->rasterizerDiscard = rasterizerDiscard; in setRasterizerDiscard()
/external/swiftshader/src/Renderer/
DSetupProcessor.cpp95 state.rasterizerDiscard = context->rasterizerDiscard; in update()
DSetupProcessor.hpp55 bool rasterizerDiscard : 1; member
DContext.hpp511 bool rasterizerDiscard; member in sw::Context
DRenderer.hpp325 void setRasterizerDiscard(bool rasterizerDiscard);
DRenderer.cpp930 if(!draw->setupState.rasterizerDiscard) in executeTask()
2545 void Renderer::setRasterizerDiscard(bool rasterizerDiscard) in setRasterizerDiscard() argument
2547 context->rasterizerDiscard = rasterizerDiscard; in setRasterizerDiscard()
DContext.cpp260 rasterizerDiscard = false; in init()
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp286 context.rasterizerDiscard = rasterizationState->rasterizerDiscardEnable; in GraphicsPipeline()