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Searched refs:rasterizerDiscardEnabled (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp100 mState.rasterizerDiscardEnabled = false; in Context()
652 mState.rasterizerDiscardEnabled = enabled; in setRasterizerDiscardEnabled()
657 return mState.rasterizerDiscardEnabled; in isRasterizerDiscardEnabled()
1827 case GL_RASTERIZER_DISCARD: *params = mState.rasterizerDiscardEnabled; break; in getBooleanv()
2996 device->setRasterizerDiscard(mState.rasterizerDiscardEnabled); in applyState()
3416 if(mState.rasterizerDiscardEnabled) in clear()
3465 if(rgbaMask && !mState.rasterizerDiscardEnabled) in clearColorBuffer()
3507 if(mState.depthMask && !mState.rasterizerDiscardEnabled) in clearDepthBuffer()
3535 if(mState.stencilWritemask && !mState.rasterizerDiscardEnabled) in clearStencilBuffer()
DContext.h377 bool rasterizerDiscardEnabled; member