Searched refs:rate_yz (Results 1 – 1 of 1) sorted by relevance
324 float rate_xz, rate_yz; in generate_rectifiedview_map_table() local338 rate_yz = plane_point_coords[1] / plane_point_coords[2]; in generate_rectifiedview_map_table()340 …float square_z = 1 / (rate_xz * rate_xz / (config.a * config.a) + rate_yz * rate_yz / (config.b * … in generate_rectifiedview_map_table()344 world_pos.y = rate_yz * world_pos.z; in generate_rectifiedview_map_table()