Searched refs:rbug_connection_send_start (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/rbug/ |
D | rbug_context.c | 66 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len); in rbug_send_context_list() 104 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len); in rbug_send_context_info() 145 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCK, __len); in rbug_send_context_draw_block() 186 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_STEP, __len); in rbug_send_context_draw_step() 227 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_UNBLOCK, __len); in rbug_send_context_draw_unblock() 280 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_RULE, __len); in rbug_send_context_draw_rule() 318 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_FLUSH, __len); in rbug_send_context_flush() 360 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST_REPLY, __len); in rbug_send_context_list_reply() 421 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO_REPLY, __len); in rbug_send_context_info_reply() 462 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCKED, __len); in rbug_send_context_draw_blocked()
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D | rbug_core.c | 66 rbug_connection_send_start(__con, RBUG_OP_NOOP, __len); in rbug_send_noop() 101 rbug_connection_send_start(__con, RBUG_OP_PING, __len); in rbug_send_ping() 139 rbug_connection_send_start(__con, RBUG_OP_ERROR, __len); in rbug_send_error() 177 rbug_connection_send_start(__con, RBUG_OP_PING_REPLY, __len); in rbug_send_ping_reply() 218 rbug_connection_send_start(__con, RBUG_OP_ERROR_REPLY, __len); in rbug_send_error_reply()
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D | rbug_shader.c | 69 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len); in rbug_send_shader_list() 110 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len); in rbug_send_shader_info() 154 rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len); in rbug_send_shader_disable() 199 rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len); in rbug_send_shader_replace() 241 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len); in rbug_send_shader_list_reply() 290 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len); in rbug_send_shader_info_reply()
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D | rbug_texture.c | 66 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len); in rbug_send_texture_list() 104 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len); in rbug_send_texture_info() 170 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRITE, __len); in rbug_send_texture_write() 229 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ, __len); in rbug_send_texture_read() 271 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST_REPLY, __len); in rbug_send_texture_list_reply() 345 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO_REPLY, __len); in rbug_send_texture_info_reply() 402 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ_REPLY, __len); in rbug_send_texture_read_reply()
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D | rbug_internal.h | 39 int rbug_connection_send_start(struct rbug_connection *con, enum rbug_opcode opcode, uint32_t lengt…
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D | rbug_connection.c | 134 rbug_connection_send_start(struct rbug_connection *c, enum rbug_opcode opcode, uint32_t length) in rbug_connection_send_start() function
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