Searched refs:rbug_shader (Results 1 – 7 of 7) sorted by relevance
57 struct rbug_shader struct132 static inline struct rbug_shader *133 rbug_shader(void *_state) in rbug_shader() function137 return (struct rbug_shader *)_state; in rbug_shader()175 struct rbug_shader *shader; in rbug_shader_unwrap()179 shader = rbug_shader(_state); in rbug_shader_unwrap()225 struct rbug_shader *rb_shader);
86 static struct rbug_shader *89 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked()93 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()104 struct rbug_shader *rb_shader, in rbug_shader_create_locked()132 struct rbug_shader *rb_shader, in rbug_shader_bind_locked()153 struct rbug_shader *rb_shader, in rbug_shader_delete_locked()519 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list()535 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()555 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info()605 struct rbug_shader *tr_shdr = NULL; in rbug_shader_disable()[all …]
49 struct rbug_shader *shader[PIPE_SHADER_TYPES];68 struct rbug_shader *shader[PIPE_SHADER_TYPES];
206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create()220 struct rbug_shader *rb_shader) in rbug_shader_destroy()
426 rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); in rbug_bind_fs_state()438 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state()474 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); in rbug_bind_vs_state()486 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state()522 rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs); in rbug_bind_gs_state()534 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state()
128 rbug/rbug_shader.c \129 rbug/rbug_shader.h \
148 'rbug/rbug_shader.c',149 'rbug/rbug_shader.h',