Searched refs:readBufSave (Results 1 – 1 of 1) sorted by relevance
53 GLint readFBOSave, readBufSave, width, height; in st_copy_framebuffer_to_texture() local59 _mesa_GetIntegerv(GL_READ_BUFFER, &readBufSave); in st_copy_framebuffer_to_texture()138 _mesa_ReadBuffer(readBufSave); in st_copy_framebuffer_to_texture()