Searched refs:readDSBuffer (Results 1 – 1 of 1) sorted by relevance
4200 Renderbuffer *readDSBuffer = nullptr; in blitFramebuffer() local4216 readDSBuffer = readFramebuffer->getDepthbuffer(); in blitFramebuffer()4219 if(readDSBuffer->getFormat() != drawDSBuffer->getFormat()) in blitFramebuffer()4239 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()4242 if(readDSBuffer->getFormat() != drawDSBuffer->getFormat()) in blitFramebuffer()4262 ((readDSBuffer && readDSBuffer->getSamples() > 1) && in blitFramebuffer()4263 (!sameBounds || (drawDSBuffer->getFormat() != readDSBuffer->getFormat())))) in blitFramebuffer()