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Searched refs:readDSBuffer (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4200 Renderbuffer *readDSBuffer = nullptr; in blitFramebuffer() local
4216 readDSBuffer = readFramebuffer->getDepthbuffer(); in blitFramebuffer()
4219 if(readDSBuffer->getFormat() != drawDSBuffer->getFormat()) in blitFramebuffer()
4239 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
4242 if(readDSBuffer->getFormat() != drawDSBuffer->getFormat()) in blitFramebuffer()
4262 ((readDSBuffer && readDSBuffer->getSamples() > 1) && in blitFramebuffer()
4263 (!sameBounds || (drawDSBuffer->getFormat() != readDSBuffer->getFormat())))) in blitFramebuffer()