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Searched refs:readFixedPoint (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4157 bool readFixedPoint = ((readComponentType == GL_UNSIGNED_NORMALIZED) || in blitFramebuffer() local
4161 bool readFixedOrFloat = (readFixedPoint || (readComponentType == GL_FLOAT)); in blitFramebuffer()