Searched refs:readSwizzle (Results 1 – 4 of 4) sorted by relevance
778 TextureSwizzle readSwizzle = getChannelReadSwizzle(texFormat.order); in convertNormalizedFormat() local804 std::swap(readSwizzle.components[ndx], readSwizzle.components[3 - ndx]); in convertNormalizedFormat()824 const TextureSwizzle::Channel chan = readSwizzle.components[compNdx]; in convertNormalizedFormat()894 const TextureSwizzle readSwizzle = getChannelReadSwizzle(texFormat.order); in convertFloatFormat() local898 const TextureSwizzle::Channel chan = readSwizzle.components[compNdx]; in convertFloatFormat()
289 int readSwizzle(TIntermTyped *argument, int size);
1514 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2); in visitAggregate()1522 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2); in visitAggregate()1543 mov->src[0].swizzle = readSwizzle(argi, size) << (swizzle * 2); in visitAggregate()1629 mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element; in visitAggregate()2486 parameter.swizzle = readSwizzle(arg, size); in source()2953 int OutputASM::readSwizzle(TIntermTyped *argument, int size) in readSwizzle() function in glsl::OutputASM
1556 const TextureSwizzle& readSwizzle = getChannelReadSwizzle(order); in getBorderColorReadSwizzle() local1561 TextureSwizzle::Channel writeRead = readSwizzle.components[ndx]; in getBorderColorReadSwizzle()