Searched refs:read_to_id (Results 1 – 1 of 1) sorted by relevance
8142 glw::GLuint read_to_id = 0; in checkAPICallCoherency() local8144 getReadPropertiesForTextureType(texture_type, &read_to_id, &read_lod); in checkAPICallCoherency()8146 gl.bindTexture(GL_TEXTURE_2D, read_to_id); in checkAPICallCoherency()8335 glw::GLuint read_to_id = 0; in checkProgramWriteCoherency() local8337 getReadPropertiesForTextureType(texture_type, &read_to_id, &read_lod); in checkProgramWriteCoherency()8344 gl.bindTexture(GL_TEXTURE_2D, read_to_id); in checkProgramWriteCoherency()