Searched refs:rect3 (Results 1 – 12 of 12) sorted by relevance
/external/skqp/tests/ |
D | PathOpsBuilderTest.cpp | 54 SkPath rect2, rect3; in DEF_TEST() local 56 rect3.addRect(4, 1, 5, 3, SkPath::kCCW_Direction); in DEF_TEST() 59 builder.add(rect3, kUnion_SkPathOp); in DEF_TEST()
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D | PictureTest.cpp | 377 SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6), in test_clip_bound_opt() local 386 path2.addOval(rect3); in test_clip_bound_opt()
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/external/skia/tests/ |
D | PathOpsBuilderTest.cpp | 54 SkPath rect2, rect3; in DEF_TEST() local 56 rect3.addRect(4, 1, 5, 3, SkPath::kCCW_Direction); in DEF_TEST() 59 builder.add(rect3, kUnion_SkPathOp); in DEF_TEST()
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D | PictureTest.cpp | 377 SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6), in test_clip_bound_opt() local 386 path2.addOval(rect3); in test_clip_bound_opt()
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/external/pdfium/fxbarcode/oned/ |
D | BC_OnedUPCAWriter.cpp | 148 CFX_FloatRect rect3((float)(leftPosition + 85 * multiple), in ShowChars() local 153 re = matr3.TransformRect(rect3).GetOuterRect(); in ShowChars()
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/external/skia/gm/ |
D | savelayer.cpp | 92 SkRect rect1{40, 5, 80, 70}, rect2{5, 40, 70, 80}, rect3{10, 10, 70, 70}; local 100 canvas->drawRect(rect3, paint3);
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/external/skqp/gm/ |
D | savelayer.cpp | 92 SkRect rect1{40, 5, 80, 70}, rect2{5, 40, 70, 80}, rect3{10, 10, 70, 70}; local 100 canvas->drawRect(rect3, paint3);
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/external/skqp/docs/ |
D | SkIRect_Reference.bmh | 81 SkIRect rect3 = SkIRect::MakeXYWH(0, 0, 25, 35); 83 SkDebugf("all %s" "equal\n", rect1 == rect2 && rect2 == rect3 && rect3 == rect4 ?
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D | SkRect_Reference.bmh | 85 SkRect rect3 = SkRect::MakeXYWH(0, 0, 25, 35); 87 SkDebugf("all %s" "equal\n", rect1 == rect2 && rect2 == rect3 && rect3 == rect4 ?
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/external/skia/docs/ |
D | SkIRect_Reference.bmh | 81 SkIRect rect3 = SkIRect::MakeXYWH(0, 0, 25, 35); 83 SkDebugf("all %s" "equal\n", rect1 == rect2 && rect2 == rect3 && rect3 == rect4 ?
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D | SkRect_Reference.bmh | 85 SkRect rect3 = SkRect::MakeXYWH(0, 0, 25, 35); 87 SkDebugf("all %s" "equal\n", rect1 == rect2 && rect2 == rect3 && rect3 == rect4 ?
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/external/pdfium/core/fpdftext/ |
D | cpdf_textpage.cpp | 1300 CFX_FloatRect rect3 = rect1; in ProcessInsertObject() local 1302 if ((rect1.IsEmpty() && rect2.Height() > 5 && rect3.Height() > 5) || in ProcessInsertObject()
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