Searched refs:rectangleTexture (Results 1 – 2 of 2) sorted by relevance
255 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); in sampleTexture() local256 …ormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || rectangleTexture) // FIXME: … in sampleTexture()
300 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); in sampleTexture() local301 …ormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || rectangleTexture) // FIXME: … in sampleTexture()