Searched refs:redStep (Results 1 – 9 of 9) sorted by relevance
81 span.red += span.redStep; \115 span.red += span.redStep; \150 span.red += span.redStep; \183 span.red += span.redStep; \216 span.red += span.redStep; \247 span.red += span.redStep; \277 span.red += span.redStep; \309 span.red += span.redStep; \554 span.red += span.redStep; \579 span.red += span.redStep; \[all …]
229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()239 span.redStep = 0; in NAME()
112 span.redStep = 0; in sprite_point()285 span.redStep = 0; in smooth_point()389 span.redStep = 0; in large_point()
88 span.redStep = 0; \370 span->red += span->redStep; \ in affine_span()400 span->red += span->redStep; \ in affine_span()629 span->red += span->redStep; \ in fast_persp_span()665 span->red += span->redStep; \ in fast_persp_span()
145 GLfixed red, redStep; member
378 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]); in NAME()393 span.redStep = 0; in NAME()751 fdrInner = fdrOuter + span.redStep; in NAME()816 CLAMP_INTERPOLANT(red, redStep, len); in NAME()
194 zoomed.redStep = span->redStep; in zoom_span()
105 span->redStep = 0; in _swrast_span_default_attribs()251 GLint dr = span->redStep; in interpolate_int_colors()289 dr = span->redStep; in interpolate_int_colors()356 GLfloat dr = FixedToFloat(span->redStep); in interpolate_float_colors()779 span->red += leftClip * span->redStep; in clip_span()
272 span.red += span.redStep; \