/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 114 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) … 156 …sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColor… in iterate() local 161 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles31Context); in iterate() 169 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles31Context); in iterate() 181 verifyTexture(gles31Context, refContext); in iterate() 214 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext… 243 …ubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument 248 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture() 255 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture() 288 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 376 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 377 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 436 …sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColor… in iterate() local 441 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles2Context); in iterate() 449 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles2Context); in iterate() 457 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles2Context); in iterate() 475 case TEXTURETYPE_2D: verifyTex2D (gles2Context, refContext); break; in iterate() 476 case TEXTURETYPE_CUBE: verifyTexCube (gles2Context, refContext); break; in iterate() 484 …id TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext) in verifyTex2D() argument 505 setContext(&refContext); in verifyTex2D() [all …]
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D | es2fClippingTests.cpp | 518 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 522 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 655 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 659 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 878 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 882 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 1052 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 1059 render(refContext); in testRender() 1060 refContext.readPixels(refSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); in testRender()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 160 …virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) … 199 …sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColor… in iterate() local 204 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate() 212 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate() 224 verifyTexture(gles3Context, refContext); in iterate() 256 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 279 …exture2DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) in verifyTexture() argument 283 deUint32 shaderIDRef = refContext.createProgram(&shader); in verifyTexture() 290 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture() 311 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*… in verifyTexture() [all …]
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D | es3fClippingTests.cpp | 521 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 525 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 658 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 662 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 882 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 886 sglr::Context* contexts[2] = {&glesContext, &refContext}; in testRender() 1056 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() local 1063 render(refContext); in testRender() 1064 refContext.readPixels(refSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); in testRender()
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