Searched refs:referenceLength (Results 1 – 3 of 3) sorted by relevance
120 private static int referenceLength; field in TypesLengths189 return referenceLength; in getTypeLength()286 referenceLength = typeLength; in setTypeLength()
830 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test() local831 if (sourceLength != referenceLength) in test()833 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected length " << referenceLength << "; go… in test()850 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test() local851 if (sourceLength != referenceLength) in test()853 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected length " << referenceLength << "; go… in test()867 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test() local868 if (written != referenceLength) in test()870 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected write length " << referenceLength <<… in test()877 if (buffer[referenceLength] != '\0') in test()[all …]
668 …const GLint referenceLength = (GLint)std::string(brokenShader).length() + 1; // including the null… in test() local669 if (sourceLength != referenceLength) in test()671 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected length " << referenceLength << "; go… in test()688 …const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length() + 1; // including the … in test() local689 if (sourceLength != referenceLength) in test()691 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected length " << referenceLength << "; go… in test()705 const GLint referenceLength = 2 * (GLint)std::string(brokenShader).length(); in test() local706 if (written != referenceLength) in test()708 …m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected write length " << referenceLength <<… in test()715 if (buffer[referenceLength] != '\0') in test()[all …]