Searched refs:referenceTextureId (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcInternalformatTests.cpp | 836 …GLuint referenceTextureId = createTexture(textureInternalFormat, textureFormat, textureType, m_tes… in iterate() local 850 gl.bindTexture(GL_TEXTURE_2D, referenceTextureId); in iterate() 868 …amebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, referenceTextureId, 0); in iterate() 873 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, referenceTextureId, 0… in iterate() 897 gl.deleteTextures(1, &referenceTextureId); in iterate() 931 gl.deleteTextures(1, &referenceTextureId); in iterate()
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