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Searched refs:referencedByShader (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp1163 …const bool referencedByShader = findProgramVariablePathByPathName(dummyPath, program, resour… in validate() local
1168 << ((referencedByShader) ? ("GL_TRUE") : ("GL_FALSE")) in validate()
1171 if (propValue != ((referencedByShader) ? (1) : (0))) in validate()
1286 bool referencedByShader = false; in validate() local
1301 referencedByShader = true; in validate()
1308 << ((referencedByShader) ? ("GL_TRUE") : ("GL_FALSE")) in validate()
1311 if (propValue != ((referencedByShader) ? (1) : (0))) in validate()