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Searched refs:registerName (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/MC/MCDisassembler/
DEDDisassembler.cpp276 const char* registerName = registerInfo.get(registerIndex).Name; in initMaps() local
278 RegVec.push_back(registerName); in initMaps()
279 RegRMap[registerName] = registerIndex; in initMaps()
/external/mesa3d/docs/specs/OLD/
DMESA_program_debug.spec216 const ubyte *registerName,
224 <registerName> and <len> specify the name a variable, input