Searched refs:reloc_count (Results 1 – 11 of 11) sorted by relevance
65 uint32_t reloc_count; member165 assert(cl->reloc_count == 0); in cl_start_shader_reloc()167 cl->reloc_count = n; in cl_start_shader_reloc()185 cl->reloc_count--; in cl_reloc()200 cl->reloc_count--; in cl_aligned_reloc()286 cl->reloc_count--; in cl_pack_emit_reloc()
55 assert(cl->reloc_count == 0); in vc4_reset_cl()
87 if (!relocs || !symbols || !binary->reloc_count) { in parse_relocs()90 binary->relocs = CALLOC(binary->reloc_count, in parse_relocs()92 for (i = 0; i < binary->reloc_count; i++) { in parse_relocs()172 binary->reloc_count = section_header.sh_size / in ac_elf_read()232 for (i = 0; i < binary->reloc_count; i++) { in ac_shader_binary_read_config()
43 unsigned reloc_count; member
73 rlist->reloc_count = 0; in init_reloc_list()229 brw->batch.saved.batch_reloc_count = brw->batch.batch_relocs.reloc_count; in intel_batchbuffer_save_state()230 brw->batch.saved.state_reloc_count = brw->batch.state_relocs.reloc_count; in intel_batchbuffer_save_state()241 brw->batch.batch_relocs.reloc_count = brw->batch.saved.batch_reloc_count; in intel_batchbuffer_reset_to_saved()242 brw->batch.state_relocs.reloc_count = brw->batch.saved.state_reloc_count; in intel_batchbuffer_reset_to_saved()297 for (int i = 0; i < rlist->reloc_count; i++) { in replace_bo_in_reloc_list()689 brw->batch.batch_relocs.reloc_count = 0; in brw_new_batch()690 brw->batch.state_relocs.reloc_count = 0; in brw_new_batch()938 entry->relocation_count = batch->state_relocs.reloc_count; in submit_batch()945 entry->relocation_count = batch->batch_relocs.reloc_count; in submit_batch()[all …]
469 int reloc_count; member
206 int reloc_count; member428 for (j = 0; j < bo_gem->reloc_count; j++) { in drm_intel_gem_dump_validation_list()512 bufmgr_gem->exec_objects[index].relocation_count = bo_gem->reloc_count; in drm_intel_add_validate_buffer()557 bufmgr_gem->exec2_objects[index].relocation_count = bo_gem->reloc_count; in drm_intel_add_validate_buffer2()1338 for (i = 0; i < bo_gem->reloc_count; i++) { in drm_intel_gem_bo_unreference_final()1349 bo_gem->reloc_count = 0; in drm_intel_gem_bo_unreference_final()1981 assert(bo_gem->reloc_count < bufmgr_gem->max_relocs); in do_bo_emit_reloc()1991 assert(target_bo_gem->reloc_count == 0); in do_bo_emit_reloc()2005 bo_gem->reloc_target_info[bo_gem->reloc_count].bo = target_bo; in do_bo_emit_reloc()2009 bo_gem->reloc_target_info[bo_gem->reloc_count].flags = in do_bo_emit_reloc()[all …]
45 unsigned long reloc_count; /* Number of relocation records */ member
236 if (!relocs || !symbols || !binary->reloc_count) { in parse_relocs()239 binary->relocs = CALLOC(binary->reloc_count, in parse_relocs()241 for (i = 0; i < binary->reloc_count; i++) { in parse_relocs()314 binary->reloc_count = section_header.sh_size / in r600_elf_read()
113 unsigned relocs_size = shader->binary.reloc_count * in si_get_shader_binary()174 shader->binary.reloc_count = chunk_size / sizeof(shader->binary.relocs[0]); in si_load_shader_binary()
5150 for (i = 0; i < binary->reloc_count; i++) { in si_shader_binary_read_config()5233 for (i = 0 ; i < shader->binary.reloc_count; i++) { in si_shader_apply_scratch_relocs()