Searched refs:remaining_sgprs (Results 1 – 1 of 1) sorted by relevance
633 uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count; in allocate_user_sgprs() local635 if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) { in allocate_user_sgprs()