Searched refs:remaining_space (Results 1 – 3 of 3) sorted by relevance
154 unsigned remaining_space = MIN2(urb_chunks - total_needs, total_wants); in gen_get_urb_config() local156 if (remaining_space > 0) { in gen_get_urb_config()160 roundf(wants[i] * (((float) remaining_space) / total_wants)); in gen_get_urb_config()162 remaining_space -= additional; in gen_get_urb_config()166 chunks[MESA_SHADER_GEOMETRY] += remaining_space; in gen_get_urb_config()
488 unsigned int remaining_space = urb->buffer_length - in musb_peri_ep0_rx() local491 if (remaining_space) { in musb_peri_ep0_rx()494 if (count0 > remaining_space) in musb_peri_ep0_rx()495 length = remaining_space; in musb_peri_ep0_rx()649 unsigned int remaining_space = urb->buffer_length - in musb_peri_rx_ep() local652 if (remaining_space) { in musb_peri_rx_ep()655 if (peri_rxcount > remaining_space) in musb_peri_rx_ep()656 length = remaining_space; in musb_peri_rx_ep()
2718 remaining_space = maxlen - len(lines[-1])2722 text_space = remaining_space - len(encode_as) - 72729 excess = len(ew) - remaining_space