Searched refs:remove_unused_shader_inputs_and_outputs (Results 1 – 1 of 1) sorted by relevance
816 remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object, in remove_unused_shader_inputs_and_outputs() function2639 remove_unused_shader_inputs_and_outputs(false, producer, in assign_varying_locations()2641 remove_unused_shader_inputs_and_outputs(false, consumer, in assign_varying_locations()2822 remove_unused_shader_inputs_and_outputs(prog->SeparateShader, in link_varyings()2825 remove_unused_shader_inputs_and_outputs(prog->SeparateShader, in link_varyings()